2/20/2025

The patch that launch will be played on

  • Purchased and set up Gepard. We now have !vsync, !ping, @lgp, @square, @circle and more.

  • Modified Alchemist Demonstration skill.

  • Added Illusion of Moonlight dungeon.

  • Bar drink effects have been reduced in power level (and cost).

  • Fixed a problem where Homonculus AI was not working.

  • Added Gepard-based EXP share support.

  • Added Gepard-based MVP Instance cooldown support.

  • Access to level 2 Ayothaya Dungeon is now possible without Holier Threads if you've unlocked Ayothaya Dungeon in the warper.

  • Kiel Dungeon is now unlockable, and level 2 of Kiel Dungeon is accessible if you've purchased the unlock.

  • Removed the requirement to type "Luxurious Keycard" to enter floor 2 of Kiel Dungeon.

  • Whitesmiths now have access to an HD Weapon Refine skill. It uses an HD Oridecon and provides the higher success rate and lower cost of using a Whitesmith to refine. If your upgrade fails, your refine is reduced by 1 instead of breaking.

  • Costume Boxes will now no longer be consumed (and no item received) if your inventory is full.

  • Fixed many many palettes. There should be fewer broken ones across all jobs and job suits, but there are still some known issues unfortunately.

  • Changing servers in the client now works properly.

  • Fixed a bug with punching dummies not having boss protocol. You can now manually toggle boss protocol.

  • Assassin Spirit now only provides 25% Sonic Blow ACD reduction instead of 50%.

  • Fixed an error loading ra_temin grf resource.

  • Old Coins no longer drop from plants or mushrooms, as well as many static mobs (Hydra, Ant Eggs, Madragora, etc.) and maps known for abuse (Prontera Culverts)

  • White Lady now spawns a Chung E that drops no loot and gives no experience.

  • Reflect skills and Reject Sword now only reflect up to your maximum HP.

  • Repeatable Exp Quests normalized to be ~25% of the experience gained from the mobs killed.

  • Green, Red, Yellow, White, and Blue herbs now have reduced weight. Green 3->2, White 7->4, Yellow - 5->3, Red 4->2, Blue 7->4.

    • Normalized BS/WS buff duration.

      • Adrenaline Rush:

        • Duration: 30/60/90/120/150s -> 60/90/120/150/180s

        • SP Cost: 20/23/26/29/32 -> 24/28/31/35/40

      • Weapon Perfection:

        • Duration: 10/20/30/40/50s -> 60/90/120/150/180s

        • SP Cost: 18/16/14/12/10 -> 46/42/38/34/30

      • Over Thrust:

        • Duration: 20/40/60/80/100s -> 60/90/120/150/180s

        • SP Cost: 18/16/14/12/10 -> 23/21/19/17/15

      • Full Adrenaline Rush:

        • Duration: 150s -> 180s

        • SP Cost: 64 (Unchanged)

  • Incubus now drops Girl's Naivety at card rate.

  • Changed the description of Witch's Pumpkin Hat to reflect the actual combo effect with Alarm Mask.

  • The following Gospel buffs are now removed on logout: Status Immunity, 100% HP, 100% SP, 100% ATK, - 25% DEF, +20 All Stats.

  • @dailyexp is now master-account based instead of account based.

  • Wild Rider, Wizard of the Truth, and Deranged Adventurer can no longer be hunted using Hunter's Assurance.

  • The bartender now serves Adrenaline Ale (AGI +1).

  • Turn Undead can no longer instantly killed Deranged Adventurer.

  • Orc Archer Bow removed until a future episode.

  • Burning Bow removed from OPB.

  • Pub Amulet cooldown is now 5 minutes.

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