Random Options

Give your gear some flair without being overpowered or frustrating.

Random Options in Project Revenant are designed to provide a long-term goal and add some variety and excitement to the builds you can create.

All weapons, armor, shields, garments, and footgear will drop with options and can be re-rolled at an NPC in the Revenant Pub (Rollando the Re-Roller) . The re-roll cost is a duplicate piece of gear.

All gear with random options have a minimum drop rate, unless they are dropped by an MVP.

Equipment
Minimum Drop Rate

Armor/Weapon/Shield/Garment/Footgear

1%

Level 4 Weapon

1%

Level 3 Weapon

1.25%

Level 2 Weapon

1.5%

Level 1 Weapon

1.75%

You can also use @ws to search for specific options on gear using this syntax @ws <itemID> (<optionID> <minimum roll value>) -> @ws 2357 (7 2) would search for Valkyrie Arrmor (item id 2357) with at least 2 dex (option id 7). Below you can find information on the options available for each type of gear.

Armor

1st Option
Option Values
Option ID

VIT

1-3

5

DEX

1-3

7

HP

100-250

1

SP

50-75

2

ATK

5-20

17

MATK

5-20

19

Freeze Resist

20-30%

255

Stone Curse Resist

20-30%

256

2nd Option
Option Values

% Resist Element*

1-5%

% Resist Boss

1-5%

*Element can be one of Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, Neutral, or Undead.

Garment

1st Option
Option Values

AGI

1-3

LUK

1-3

HP

100-250

SP

50-75

ATK

5-20

MATK

5-20

Freeze Resist

20-30%

Stone Curse Resist

20-30%

2nd Option
Option Values

% Resist Race*

1-5%

% Resist Long Range

1-5%

*Race can be one of Undead, Plant, Formless, Insect, Demi-Human, Fish, Dragon, Demon, Brute, or Angel.

Shield

1st Option
Option Values

HP

200-500

SP Consumption

-10-15%

Perfect Dodge

1-5

DEF

1-3

MDEF

1-3

Freeze Resist

20-30%

Stone Resist

20-30%

2nd Option
Option Values

% Resist All Elements

1-5%

% Resist All Race

1-5%

% Resist All Size

1-5%

% Resist Boss

1-5%

% Resist Long Range

1-5%

Footgear

1st Option
Option Values

STR

1-3

INT

1-3

HP

100-250

SP

50-75

ATK

5-20

MATK

5-20

Perfect Dodge

1-5

Freeze Resist

20-30%

Stone Resist

20-30%

2nd Option
Option Values

% Resist Size*

1-5%

% Exp Gained from Race

3-10%

*Size can be one of Small, Medium, or Large.

Weapons

Weapon rolls scale based on weapon level.

1st Option
Level 1
Level 2
Level 3
Level 4

ATK¹

8-12

10-15

15-25

25-40

MATK²

8-12

10-15

15-25

25-40

HP³

30-50

50-100

100-150

150-250

SP³

15-20

20-30

30-50

50-75

Crit Chance³

3-5%

5-8%

6-10%

7-12%

HIT³

5-10

10-15

15-20

20-30

2nd Option
Level 1
Level 2
Level 3
Level 4

Cast Time Reduction³

2-4%

3-6%

4-8%

5-10%

After Cast Delay³

2-4%

3-6%

4-8%

5-10%

ASPD³

1-2%

1-3%

2-4%

3-5%

% Physical Damage to Race*¹

2-4%

3-6%

4-8%

5-10%

% Magical Damage to Race*²

2-4%

3-6%

4-8%

5-10%

3rd Option
Level 1
Level 2
Level 3
Level 4

Healing Effectiveness²

3-5%

5-10%

8-15%

10-20%

Incoming Healing¹

2-4%

3-6%

4-8%

5-10%

% Physical Damage to Element**¹

3-5%

5-10%

8-15%

10-20%

% Magical Damage to Element**²

2-4%

3-6%

4-8%

5-10%

*Race can be one of Undead, Plant, Formless, Insect, Demi-Human, Fish, Dragon, Demon, Brute, or Angel. **Element can be one of Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost, Neutral, or Undead. ¹ - Included in physical rolls group at the re-roller. ² - Included in magical rolls group at the re-roller. ³ - Included in both physical and magical roll groups at the re-roller.

Option IDs

Option Name
Option ID

HP

1

SP

2

STR

3

AGI

4

VIT

5

INT

6

DEX

7

LUK

8

ASPD %

16

ATK

17

HIT

18

MATK

19

DEF

20

MDEF

21

Perfect Dodge

23

Crit Chance

24

Healing Effectiveness

168

Cast Time Reduction

170

After Cast Delay

171

Freeze Resist

255

Stone Curse Resist

256

SP Consumption

172

% Resist Boss

150

% Resist Long Range

167

% Resist All Elements

193

% Resist All Sizes

257

% Resist All Races

258

% Resist Small

160

% Resist Medium

161

% Resist Large

162

% Resist Neutral Element

25

% Resist Water Element

26

% Resist Earth Element

27

% Resist Fire Element

28

% Resist Wind Element

29

% Resist Poison Element

30

% Resist Holy Element

31

% Resist Shadow Element

32

% Resist Ghost Element

33

% Resist Formless Race

87

% Resist Undead Race

88

% Resist Brute Race

89

% Resist Plant Race

90

% Resist Insect Race

91

% Resist Fish Race

92

% Resist Demon Race

93

% Resist Demi-Human Race

94

% Resist Angel Race

95

% Resist Dragon Race

96

% Physical Damage to Neutral

37

% Physical Damage to Water

39

% Physical Damage to Earth

41

% Physical Damage to Fire

43

% Physical Damage to Wind

45

% Physical Damage to Poison

47

% Physical Damage to Holy

49

% Physical Damage to Shadow

51

% Physical Damage to Ghost

53

% Physical Damage to Undead (element)

55

% Magical Damage to Neutral

57

% Magical Damage to Water

59

% Magical Damage to Earth

61

% Magical Damage to Fire

63

% Magical Damage to Wind

65

% Magical Damage to Poison

67

% Magical Damage to Holy

69

% Magical Damage to Shadow

71

% Magical Damage to Ghost

73

% Magical Damage to Undead (element)

75

% Physical Damage to Formless

97

% Physical Damage to Undead (race)

98

% Physical Damage to Brute

99

% Physical Damage to Plant

100

% Physical Damage to Insect

101

% Physical Damage to Fish

102

% Physical Damage to Demon

103

% Physical Damage to Demi-Human

104

% Physical Damage to Angel

105

% Physical Damage to Dragon

106

% Magical Damage to Formless

107

% Magical Damage to Undead (race)

108

% Magical Damage to Brute

109

% Magical Damage to Plant

110

% Magical Damage to Insect

111

% Magical Damage to Fish

112

% Magical Damage to Demon

113

% Magical Damage to Demi-Human

114

% Magical Damage to Angel

115

% Magical Damage to Dragon

116

% Exp Gained from Formless

232

% Exp Gained from Undead (race)

233

% Exp Gained from Brute

234

% Exp Gained from Plant

235

% Exp Gained from Insect

236

% Exp Gained from Fish

237

% Exp Gained from Demon

238

% Exp Gained from Demi-Human

239

% Exp Gained from Angel

240

% Exp Gained from Dragon

241

% Incoming Healing

279

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