Drop Changes
Some monsters have had their drops modified and those are listed below.
Added Drops
Amon Ra
Ascendant Crown [1]
Added drop at 2%
Abysmal Knight
Helm of Abyss [1]
Added drop at 0.35%
High Priest Magaleta
Shrine Maiden Hat [1]
Added drop at 15%
Sniper Shecil
Mercury Riser [1]
Added drop at 15%
Whitesmith Harword
Excalibur [0]
Added drop at 15%
Lord Knight Seyren
Rideword Hat [1]
Added drop at 15%
High Wizard Katrinn
Skull Cap [1]
Added drop at 15%
Eremes Guile
Hermode Cap [1]
Added drop at 0.5%
Evil Snake Lord
Evil Snake Lord Hat [1]
Added drop at 2%
Margaretha Sorin
Healing Staff [0]
Added drop at 0.5%
Valkyrie Randgris
Valkyrie Shield [1]
Added drop at 15%
Vesper
Robo Eyes [0]
Added drop at 2%
Extra drops for crafting materials
Argos
Cobweb
2 extra drops at the same rate.
Bathory
Witch Starsand
2 extra drops at the same rate.
Demon Pungus
Yellow Gemstone
1 extra drop at the same rate.
Driller
Red Gemstone
2 extra drops at the same rate.
Evil Druid
White Herb
2 extra drops at the same rate.
Flora
Stem
2 extra drops at the same rate.
Goat
Blue Herb
1 extra drop at the same rate.
Hornet
Bee Sting
2 extra drops at the same rate.
Incubus
White Herb
1 extra drop at the same rate.
Khalitzburg
White Herb
2 extra drops at the same rate.
Les
Stem
2 extra drops at the same rate.
Majoruros
White Herb
2 extra drops at the same rate.
Mandragora
Stem
2 extra drops at the same rate.
Muka
Empty Bottle
2 extra drops at the same rate.
Nightmare
Blue Herb
1 extra drop at the same rate.
Obeaune
Heart of Mermaid
2 extra drops at the same rate.
Poison Spore
Poison Spore
2 extra drops at the same rate.
Remover
Karvodailnirol
1 extra drop at the same rate.
Roda Frog
Empty Bottle
2 extra drops at the same rate.
Side Winder
Venom Canine
1 extra drop at the same rate.
Verit
Immortal Heart
2 extra drops at the same rate.
Whisper
Fabric
1 extra drop at the same rate.
Wraith
Fabric
1 extra drop at the same rate.
Zenorc
Zenorc Fang
2 extra drops at the same rate.
Drop Rate Scaling
Increased rates without breaking the game or needing balance changes. To keep rates a bit more balanced, we use a logarithmic scaling equation to modify our rates in a non-linear fashion.
See this table for an example of how our drop rates have been scaled from 1x:
1x Rate
0.01%
0.1%
1%
5%
10%
Our Rate
0.05%
0.5%
5%
18.97%
31.96%
1x Rate
20%
30%
40%
50%
52%+
Our Rate
52.69%
69.76%
84.60%
97.86%
100.00%
Other Changes
Summoned mobs no longer drop loot after the first summon (and some summons don't drop any loots at all)
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